Skyjo Rules


Objective

The goal is to have the lowest score by the end of the game. Points are accumulated across several rounds, and the game ends when a player reaches 100 points or more.

Setup

Each player receives 12 cards, placed face down in a 3x4 grid. Two random cards are flipped face up.

Gameplay

Players take turns drawing from the draw pile or the discard pile. The drawn card can replace any card in the player's grid. If a card from the draw pile is not used, it must go to the discard pile.

Special Rules

If a column has three identical numbers, it can be removed, reducing the player's point burden. The game introduces strategic elements, like when to reveal cards and when to replace them.

Ending a Round

A round ends when one player has all their cards face up. Other players then have one last turn before scoring.

Scoring

At the end of each round, players tally the points from their cards. Lower and negative value cards are key to winning.

Winning the Game

The game concludes once a player accumulates 100 points or more. The player with the lowest total score wins.